Making A Talkative Punching Bag : Enemy Design in GamesMadison SchaefferApr 17, 20231 min readSee my deep dive post for more while I work on this post!
A Multidisciplinary Approach to Serious Games: How serious Topics Permeate the Development ProcessA Multidisciplinary Approach to Serious Games: How serious Topics Permeate the Development Process Starting at the beginning and...
Composing in Three Dimensions : Level Design Techniques and Challenges for Open World GamesView the slide deck here! https://docs.google.com/presentation/d/1SppcOL0o5Sla0TFA4fa_VhiYTcbfaeKdCEjl5zdYF2c/edit?usp=sharing Composing...
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