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TRANSMISSION

ROLES

GAME, SYSTEMS & UI DESIGNER + 3D ASSET CREATION & AUDIO ENGINEERING

Responsibilities

Transmission is a Si-Fi narrative environmental puzzle game where the player must balance caring for an intergalactic radio station while caring for thier own wellbeing and environment.

For Transmission, I was responsible for developing gameplay, mechanics and systems that aligned with the teams desires and design values and fit into the theme of doom scrolling. I also developed a few UI, 3D and audio assets for the game. 

Transmission title.png

TEAM

Madison Schaeffer
Game, Systems Design, UI Design

Fred Duffield

Programming, System Design, 

Ryan Matthews

Programming, System Design

Sarah Whitehead

Narrative Design, Music Composition

Andrew Brassard

Narrative Design, Concept Artist

YEAR

GENRE

PLATFORM

2022

First Person

Environmental Puzzle

PC

GAME GALLERY

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