TRANSMISSION
ROLES
GAME, SYSTEMS & UI DESIGNER + 3D ASSET CREATION & AUDIO ENGINEERING
Responsibilities
Transmission is a Si-Fi narrative environmental puzzle game where the player must balance caring for an intergalactic radio station while caring for thier own wellbeing and environment.
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For Transmission, I was responsible for developing gameplay, mechanics and systems that aligned with the teams desires and design values and fit into the theme of doom scrolling. I also developed a few UI, 3D and audio assets for the game.
TEAM
Madison Schaeffer
Game, Systems Design, UI Design
Fred Duffield
Programming, System Design,
Ryan Matthews
Programming, System Design
Sarah Whitehead
Narrative Design, Music Composition
Andrew Brassard
Narrative Design, Concept Artist
YEAR
GENRE
PLATFORM
2022
First Person
Environmental Puzzle
PC
GAME GALLERY



