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SHADOW COMPOUND
ROLES
INDEPENDENT LEVEL DESIGNER
Responsibilities
For this Project I worked independently as a level designer to explore the capabilities of the Farcry Engine, looking into the lighting, enemy behavior, asset customization and environmental editing capabilities of the engine and challenging myself to dive into a new level design tool.

GAME GALLERY

FC02_edited

FC

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1/2
PROCESS WORK

FC02_edited

Beatmap

Play Time

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1/8
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